- 3ds to cia converter win32 Patch#
- 3ds to cia converter win32 full#
- 3ds to cia converter win32 code#
- 3ds to cia converter win32 plus#
- 3ds to cia converter win32 windows#
3ds to cia converter win32 Patch#
Now you can apply an IPS patch directly before making the CIA. + Added: Now you can write two separate lines in the banner text with custom font and size for each one. + Added option to disable bilinear filter (asked by Added emulator region selection (asked by Added: Automatic title screen and/or box cover download! * Fixed the ampersands missing on the game name (reported by. * Fixed game not resetting when using automatic save and load feature (reported by and Fixed sound issue when suspending the game (reported by Fixed the black screen on the top and bottom screen when returning the game after suspending it + Added: button layout scheme save and load (export your current button layout scheme to a file and load it when you like to). + Added: 6 button genesis/megadrive controller compatibility.
3ds to cia converter win32 full#
* Fixed sound issue when returning to the game after going into Home Menu or sleep mode if the Game Menu was open (reported by A whole new full 3D model (by Thank you VERY much!). * Fixed the 3DS crash when going into sleep mode when the game is suspended. * A better icon resizing for 256x224 title screen images.
3ds to cia converter win32 plus#
+ Added: Now you can choose Genesis Plus GX emulator in addition to Picodrive.
3ds to cia converter win32 code#
Product code GEN-P-PAC2, a random Title ID (the program picks it randomly and automatically, checking if it doesn't match with an eShop Title ID), stretched fullscreen (400x240), Spanish VC message on the bottom screen, enable rewind feature and I'll map the Y 3DS button to makes the RetroArch menu toggle, ZR to Fast forward toggle and ZL to rewind. Here you can customize some RetroArch options, such as button layout. Also, you can import your custom bottom screen background image (it has to be 320x240).
![3ds to cia converter win32 3ds to cia converter win32](https://i.imgur.com/PL7i0Of.jpg)
I provide some pre-made bottom screen images, which "emulates" the VC bottom screen message. You can select to have a black screen with no even light, or a background image. Here you can customize what do you want on the bottom screen. You have a preview of how the game screen will be compared to the 3DS screen. You can set the game screen size to match pixel perfect resolution, full screen resolution, or a custom one if you want. * Removed 'Save slot' menu option from Quick Menu. * Removed 'Cheats' menu option from Quick Menu. * Mute audio when suspending the app and un-mute when restoring. * Removed 'Save Current Config' menu option. * Removed 'Load Configuration' menu option. * Removed 'Restart Retroarch' menu option. * Removed 'Cheat File Save As' menu option from Core Cheat Options. * Removed 'Core Disk Options' menu option from Quick Menu. * Removed 'Core Input Options' menu option from Quick Menu. * Removed 'Core Options' menu option from Quick Menu. * Removed 'Take Screenshot' menu option from Quick Menu. * Removed 'Restart Content' menu option from Quick Menu. * English: changed 'Resume Content' to 'Continue Game'. * English: changed 'Close Content' to 'Reset Game'. * English: changed 'Quit Retroarch' to 'Quit Game'. * English: changed 'Core Cheat Options' to 'Cheat'. * English: changed 'Quick Menu' to 'Game Menu'. * Removed RetroArch and core version from menu. Now touching everywhere on the screen toggles the Menu. Otherwise, the bottom screen will shut down. * Set bottom screen to an image in romfs:/bottom.bin if there is any. * Removed "Press Start" message when exiting RetroArch (now it just exit). This means custom configuration per game. * Now the retroarch.cfg will be loaded from RomFS. * Change savestate directory to sdmc:/retroarch/forwarders//savestates. * Change savefile directory to sdmc:/retroarch/forwarders//savefiles. * Set RetroArch language based on system language. This means the rom is injected in the CIA. * Hard-code RetroArch to load Content from romfs:/rom.bin hard-coding that directory in the RetroArch launch parameters. See the tutorial for screenshots.īased on RetroArch 1.3.3 and the last version of picodrive and Genesis Plus GX cores. Configurable RetroArch options per game.
![3ds to cia converter win32 3ds to cia converter win32](https://img.yumpu.com/5681402/1/500x640/complete-list-of-all-file-extensions-and-information-bot-crawl.jpg)
Internal database, so the program can auto-fill some fields for you.Sega Genesis/Mega Drive injection into a CIA.The amazing 3D banner was made by Thank you!! Then, I provide an injector program (this thread) in which you can create a CIA based on my fork, injecting into it the rom that you want. The whole changelog is under the Features list. There are many modifications to original RetroArch. I made a RetroArch fork, in which I changed the code to make it, for example, read the rom from RomFS instead of MicroSD. It takes a Sega Genesis/Mega Drive backup file and it converts it to an installable CIA for your 3DS with CFW.
3ds to cia converter win32 windows#
Expect more releases like this one! I'll make one injector per emulable console.Ī Windows tool for creating Sega Genesis/Mega Drive forwarders to the Home Menu.